Posts Tagged ‘music’

The AudioCopy network

Monday, June 14th, 2010

iPhone apps are limited by the functionality that the iOS provides. They are also limited by the processing power of the device they run on. The iPad has way more ooomph than the original iPhone. Yet most apps have to run on all devices.

As for iOS: with the advent of OS3 almost all apps moved up to use the pasteboard.

It is the single most important secret weapon audio apps have to make sure mobile music creationists can compose on the go: it enables apps to pass on audio and receive audio.

Most audio apps are very specialized to do a certain task very well while only being marginally competent for other things. So in order to have good tools for all aspects of music creation, you will need apps that can talk to each other and pass audio on.

Apps at AppStoreHQ

Last year Sonoma Wireworks introduced audiocopy and paste. At the time, I just finished my pasteboard for audio files. While my system did have a few advantages, I still felt that audiocopy was the better solution overall and decided to scrap my work to support Sonoma and prevent a split of the community.

Audiocopy copies wav files to the pasteboard. It also encapsulated information about the audio, like what app it is coming from, bpm, length and number of channels. The latest incarnation of audiocopy has a history of 12 files available so you can in essence copy 12 files from one app to many. The support of the general pasteboard is just icing on the cake to re-unify the split of the audio-app community.

That’s what I call the audiocopy network. It is an important stepping stone to mobile music. You should not buy audio apps that do not support audiocopy as those apps will always be inferior to the audiocopy network.

Authoring a song using beatmaker

Friday, December 12th, 2008

So I decided to document how I utilize BM to create a new song. I hope that you’ll get something out of it, even if it’s just a laugh: I am not even close to being a professional as I am merely making music to keep me busy during my lunch hour. So if you have suggestions on what I could do different or more efficient, please do not hold back. I will try to narrate everything I did with the current song I am working on. So let’s start:

My first step involves browsing the web for royalty free vocals. Ccmixter.com usually has some good voxpellas. I decided to go with an excellent rap. (http://ccmixter.org/files/kendra/16719)

It is distributed under the creative commons license. So I do not have to pay royalties and can pretty much do with my finished song what I want as long as its not commercial.
The reason I selected this song is mainly my affinity to the gershwin song summertime. So I played a few melodies the way I remembered them on my midi keyboard.

Running this midi through a few presets for the z3ta plugin, I made a few loops. One of then did sound very cheesy and I had to run it through a lowpass filter to make it more real. I don’t think I am done with it yet. Now BM comes into play: taking those loops, I created a bmk and matched the loops with a vocal loop I had also beatmapped. This kit ended up being about 28 MB in filesize. Too much for me to share on my server.

So after weeding out about half the loops, I ended with about 6 good loops I want to use. After having them arranged roughly in BM, I switched to Acid and assembled the loops to have this (http://www.last.fm/music/Carmot/_/pre-Summertime_1) first mixdown.

Next step will be arranging the complete rap and deciding if I need more loops to keep things interesting.

In my songs, I like to fuse different genres. Not sure what this is will end up with. We will see…