Archive for the ‘tips’ Category

The AudioCopy network

Monday, June 14th, 2010

iPhone apps are limited by the functionality that the iOS provides. They are also limited by the processing power of the device they run on. The iPad has way more ooomph than the original iPhone. Yet most apps have to run on all devices.

As for iOS: with the advent of OS3 almost all apps moved up to use the pasteboard.

It is the single most important secret weapon audio apps have to make sure mobile music creationists can compose on the go: it enables apps to pass on audio and receive audio.

Most audio apps are very specialized to do a certain task very well while only being marginally competent for other things. So in order to have good tools for all aspects of music creation, you will need apps that can talk to each other and pass audio on.

Apps at AppStoreHQ

Last year Sonoma Wireworks introduced audiocopy and paste. At the time, I just finished my pasteboard for audio files. While my system did have a few advantages, I still felt that audiocopy was the better solution overall and decided to scrap my work to support Sonoma and prevent a split of the community.

Audiocopy copies wav files to the pasteboard. It also encapsulated information about the audio, like what app it is coming from, bpm, length and number of channels. The latest incarnation of audiocopy has a history of 12 files available so you can in essence copy 12 files from one app to many. The support of the general pasteboard is just icing on the cake to re-unify the split of the audio-app community.

That’s what I call the audiocopy network. It is an important stepping stone to mobile music. You should not buy audio apps that do not support audiocopy as those apps will always be inferior to the audiocopy network.

Need to move your audio from iPhone to your new iPad?

Thursday, May 27th, 2010

[** UPDATED ** see YouTube video below for demo]

I am talking about your audio files in Beatmaker, or Fourtrack or any other app that supports a pasteboard to interchange music between apps (for a more or less up-to-date list: General Pasteboard, Sonoma AudioCopy).
Consider using AudioView on both devices.

Will you upgrade to the new iPhone in June and want to avoid transferring all your music back to the computer via wifi and then onto your new iPhone?
Again AudioView is the solution. AudioView supports a protocol called audioX that enables two iDevices running an app supporting that protocol to exchange their music files directly. The two iPhones detect each other and display a list of available files. Selecting a file transfers it directly to the device.

On iPad, you have the choice of using Reforge and pair it up with AudioView on your iPod or iPhone. Of course AudioView works flawlessly on iPad as well.

iPhone apps at AppStoreHQ

Then what?
AudioView supports both pasteboards (general and Sonoma) which makes it a great fit for collecting all your audio in it and transferring it over.

What’s the catch?
Right now AudioView is only supporting file transfer one by one. BUT the good news: Work is in progress on a ‘transfer all files’ feature.

UPDATE: the get all feature is available now in AudioView in the app store. See it in action in the YouTube video below.

Follow @ibeatmaker on Twitter to get updates on progress and when it is available. Or check back here as I will update the blog when the ‘transfer all files’ feature is available.

For more information about AudioView and Reforge feel free to browse:

Part three of BM song creation

Monday, January 5th, 2009

Please make sure to read the two previous posts to be uptodate on where I come from.

It has been a while, I know. Life is busy. Anyways, back to my little rap song. After having settled for the main layout for the rap at 112 bpm I quickly put the 128 bpm part together. More dancable.

It was time to work on the tempo change. I decided to go with a steady slow-down at the beginning to give a hint of what might be coming later. I simply layed the loops down and added tempo changes to gradually cover my range. Not sure yet if it’s going to stay like that but that’s how it is now.

For the speed-up after the rap I decided to have a different approach: first I rendered the last 2 seconds of the rap part and ran it through a heavy stereo echo with lots of residual and quite a long tail. Then I built a recap of the bass line, but just the beginning of it, repeating. And an overlay of one of the background loops.
Again, the section was gradually sped-up to prepare for the 128 bpm part.

No BM in this leg of the creation process. But that will change soon.

The drums for the 128 bpm end still need to be created. In my current version ( I have used drums from another song I previously made.

Workaround for creating 32nd notes in Beatmaker

Friday, August 1st, 2008

djdiscord writes:

I was kind of frustrated by the 16 note per sequence limitation of Beatmaker. You could use the groove menu to get some 1/32 notes into a sequence, but that is still pretty limited in how that is done, and the groove menu is still a little weird to edit precisely. Here’s a cool way to get 1/32 notes.

1. Create a two bar loop in the sequencer.
2. Make a sequence with the note combinations you want as 1/32nd notes.
3. Double the tempo and export the file. Set the tempo back to its original timing.
4. Load the exported file as a sample and use sample start and end times to find the parts you want to use.

Its tempo specific, so if you change the tempo, you’ll have to re-export your 32nd note samples. Not perfect, but works for now to get a bit more variation in rhythms!

Also, the tempo goes up to 260, so you can create 1/64th notes with tempos 65 or less.

brainphreak adds:

If your looking to use 32nd notes for double bass kick or triplets etc in rock/metal music. I have created a new kit which has a normal kick and a double kick which will allow you to do triplets or anything you want with 32nd notes instead of just 16ths.