Archive for the ‘iphone sdk’ Category

The AudioCopy network

Monday, June 14th, 2010

iPhone apps are limited by the functionality that the iOS provides. They are also limited by the processing power of the device they run on. The iPad has way more ooomph than the original iPhone. Yet most apps have to run on all devices.

As for iOS: with the advent of OS3 almost all apps moved up to use the pasteboard.

It is the single most important secret weapon audio apps have to make sure mobile music creationists can compose on the go: it enables apps to pass on audio and receive audio.

Most audio apps are very specialized to do a certain task very well while only being marginally competent for other things. So in order to have good tools for all aspects of music creation, you will need apps that can talk to each other and pass audio on.

Apps at AppStoreHQ

Last year Sonoma Wireworks introduced audiocopy and paste. At the time, I just finished my pasteboard for audio files. While my system did have a few advantages, I still felt that audiocopy was the better solution overall and decided to scrap my work to support Sonoma and prevent a split of the community.

Audiocopy copies wav files to the pasteboard. It also encapsulated information about the audio, like what app it is coming from, bpm, length and number of channels. The latest incarnation of audiocopy has a history of 12 files available so you can in essence copy 12 files from one app to many. The support of the general pasteboard is just icing on the cake to re-unify the split of the audio-app community.

That’s what I call the audiocopy network. It is an important stepping stone to mobile music. You should not buy audio apps that do not support audiocopy as those apps will always be inferior to the audiocopy network.

Need to move your audio from iPhone to your new iPad?

Thursday, May 27th, 2010

[** UPDATED ** see YouTube video below for demo]

I am talking about your audio files in Beatmaker, or Fourtrack or any other app that supports a pasteboard to interchange music between apps (for a more or less up-to-date list: General Pasteboard, Sonoma AudioCopy).
Consider using AudioView on both devices.

Will you upgrade to the new iPhone in June and want to avoid transferring all your music back to the computer via wifi and then onto your new iPhone?
Again AudioView is the solution. AudioView supports a protocol called audioX that enables two iDevices running an app supporting that protocol to exchange their music files directly. The two iPhones detect each other and display a list of available files. Selecting a file transfers it directly to the device.

On iPad, you have the choice of using Reforge and pair it up with AudioView on your iPod or iPhone. Of course AudioView works flawlessly on iPad as well.

iPhone apps at AppStoreHQ

Then what?
AudioView supports both pasteboards (general and Sonoma) which makes it a great fit for collecting all your audio in it and transferring it over.

What’s the catch?
Right now AudioView is only supporting file transfer one by one. BUT the good news: Work is in progress on a ‘transfer all files’ feature.

UPDATE: the get all feature is available now in AudioView in the app store. See it in action in the YouTube video below.

Follow @ibeatmaker on Twitter to get updates on progress and when it is available. Or check back here as I will update the blog when the ‘transfer all files’ feature is available.

For more information about AudioView and Reforge feel free to browse: http://www.audioforge.ca